

Tarot-Based Games: Creating Something New Andy 34. What are you cooking/burning/letting simmer? Mark_Causey 31. Getting some Bliss Stage on Ben_Lehman 29. A new approach to a World War Two RPG Mike Montesa 27. How do I become a 'good' GM? urbanpagan 26. Ah, but what can Modern RPGs learn from MMOs? Andy 25. What can MMOs learn from modern RPGS? Rob Donoghue 23. Fantasy Hearbreaker, Holy Grail, Reward Cycles Jeph 21. Indie: Why do some games sell more than others? Andy 20. Doing Quotations and Editing Your Posts Andy 19.

What historical games have done it right? Rob Donoghue 18. Mindshare: Can it be pushed or must it be pulled? chadu 13. The Rules and Purpose of Story Games Story_Games 5. Nevertheless, I’m hoping there’s at least one player-swap episode where the McElroy women step in and play an adventure.Page 🔍 Loading. There are plenty of great female characters on the sidelines of the story, from the director of the organization the adventurers join up with to a bewitched, power-mad thief with wicked nature powers to a dwarf wrestler known mostly by her nickname “The Beheader.” The first important recurring NPC is a super badass young orc woman named Killian, who always seems to be stepping in to save Taako, Merle, and Magnus’s butts. I definitely wish there was a spot for her, or even an unrelated female player.īut, that said, Griffin is an amazing storyteller and that extends to his NPC creations. Sydnee McElroy’s explanations of weird medical history and her groans at Justin’s awful puns and dumb jokes. I was first exposed to the McElroy brothers through another podcast one of them does with his wife: Sawbones, which is billed as “a marital tour through misguided medicine.” I love Dr. There is one obvious issue with The Adventure Zone: it’s a podcast made up of just men. I don’t want to spoil anything for new listeners, but suffice to say there’s some moon travel, more elevators than you’d expect, and even a high-speed chase or three. Once Taako, Merle, and Magnus solved Griffin’s mine puzzle, that’s when things began to get interesting in the podcast’s storyline.

I think she nailed it, particularly how super, super dumb he is.” Clint sometimes gets confounded by rules and what an 8-sided die looks like, but his enthusiasm is nevertheless contagious and, honestly, it’s rather sweet listening to three adult men have such a great time with their dad.Īs described on the podcast’s tumblr, “A rendering of Taako, from Sara Goetter.

The McElroy brothers are witty and quick, and with their dad in the mix, it’s easy to see where they got that from–plus, it means there’s more chance for good Dad puns. But even from the get-go nothing seems particularly rote with this set of adventurers: Taako’s main mission in life, for example, is to ultimately discover the magic of tacos. The show first started just over a year ago, with a basic campaign setting plucked out of the D&D 5th Edition Starter Set called The Lost Mines of Phandelver. The McElroys are there to entertain both themselves and their listeners and would rather fight gerblins or bugbears than argue about rules and statistics. There isn’t a lot of rule talk, and when it is there, it’s quick and to the point. Just as most of the cast of The Adventure Zone had no background in D&D, neither do any listeners. Griffin is our Dungeon Master, since at the beginning of the podcast he had the most D&D experience, and so the trio of player characters is made up of Justin as Taako, an elf wizard Travis as Magnus Burnsides, a human fighter and Clint as Merle, a dwarf cleric. The brothers are well-known in the podcast sphere thanks to their hilarious and successful comedy advice show My Brother, My Brother, and Me from the Maximum Fun network. The Adventure Zone features three brothers, Justin, Travis, and Griffin McElroy, along with their dad, Clint. Now, I haven’t given up and am actually scoping out a new game right now, but in the meantime, thank goodness, there’s The Adventure Zone, a biweekly D&D comedy podcast that dazzles my dice. I’ve been playing various tabletop games since I was around 15, so nearly half my life, but they all seem to peter out for various reasons. No matter how hard I try, I have never managed to be a part of a truly epic D&D campaign-or any other tabletop system.
